AI Insights · Timothy · April 2023
Top 5 Disney Games on iOS in Europe Q1 2023
An overview of the performance of the top 5 Disney games on iOS in Europe during Q1 2023, including revenue, downloads, and active user trends.
Throughout the first quarter of 2023, the top 5 Disney games on iOS in Europe showcased varied performance metrics in terms of revenue, downloads, and active users. Here's a detailed look at how each game fared during this period.
Marvel Contest of Champions experienced fluctuations in weekly revenue, peaking at approximately $513K in the final week of December and then seeing a significant dip to around $134K by the end of February. Weekly downloads started strong at around 19K in early January but gradually declined to approximately 7.3K by the end of March. Active users remained relatively stable, with numbers around 108K in mid-February but dropping to about 89K by the end of March.
MARVEL SNAP saw varied weekly revenue, with notable peaks at $387K in early February and $357K in early March. Downloads began at a high of 43K at the end of December, decreasing to around 12K by the end of March. The game maintained a steady number of active users, starting from 249K at the end of December and slightly decreasing to 221K by the end of March.
Star Wars™: Galaxy of Heroes had a consistent revenue stream, ranging from $172K to $257K throughout the quarter. Weekly downloads showed a peak at approximately 14K at the end of February, with active users fluctuating around the 270K mark, peaking at about 285K in mid-March.
MARVEL Strike Force: Squad RPG experienced a gradual increase in weekly revenue, starting at around $114K at the end of December and reaching about $133K by mid-March. Downloads remained relatively low, averaging around 3K per week, while active users saw a slight decline from 42K in early January to about 36K by the end of March.
The Simpsons™: Tapped Out showed steady weekly revenue, peaking at approximately $61K in mid-March. Weekly downloads started at around 18K at the end of December and decreased to around 11K by mid-March. Active users remained stable, averaging around 231K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.